Slime Time
**NOTICE** Exit buttons were not meant to be included in WebGL version (it will freeze the game please avoid using the exit buttons in game!)
Slime Time is our video game made for LoJam 2019. The theme was mental health, so we decided to make a relaxing, fun, and intuitive game designed to reduce stress. Take care of your slime friends, or they will disappear.
Spacebar - Feed/Pet/Clean/Pick-up/Drop
Arrow Keys/WASD - Move
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (2 total ratings) |
Author | oryzajustink |
Genre | Simulation, Role Playing |
Made with | Unity |
Tags | 2D, 3D, Farming, lojam, Pixel Art, Unity |
Comments
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Slime Time is a rather original pet simulator where you play an average guy tasked with raising a slime within a constrained environment and it works unbelievably well. At your first glance of this game you may think it is simple and boring, yet as time passes and you play this game you will be pleasantly surprised at how engaging and fun it is. That and the interesting music and all around feel of this game makes it one of the best indie games of its kind. It's extremely low-requirement, has no installation, and can promise many hours of entertainment for its price. It's simply stylish, well-imagined, and surprisingly complex.
11/10 would raise slimes again
thanks sean
Great game, really love the graphics. Simple to play and very nostalgic. Great work!
Game can be relaxing to play. Reminiscent of childhood Tamogachi games and isn't too complex to understand how to play. That being said, it would be cool to see how additional features (ex. saving progress, storyline, items), could be implemented.
thanks jkimer, we only had 2 days to implement our game so additional features will have to be included as an update if we decide to pursue the idea further